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Allers Goodreads Author. Tim Scarsdale is a mild-mannered accountant, but his life is changed in a big way when he is the victim of a vampire attack. Left to die, Tim wakes to discover that he has been accidentally turned into a vampire. Without his attacker going through the proper planning and preparation, though, Tim becomes a vampire without any supernatural abilities. Desperate to track down Tim Scarsdale is a mild-mannered accountant, but his life is changed in a big way when he is the victim of a vampire attack. Desperate to track down the vampire that turned him so that he can convince her to finish the process, he turns to a craigslist ad you can find anything on Craigslist for a Professional Vampire Hunter, Rob, to help him track down the wandering vampire.

Tim and Rob hit the road together to track down the vampire that turned Tim. As unlikely as it seems, the vampire hunter and the vampire develop a friendship, albeit one that is constantly on shaky ground as Tim tries to keep his vampire status a secret. Get A Copy. Paperback , pages. Published January 22nd by Christian W. Allers first published January 16th More Details Other Editions 1. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Half a Vamp , please sign up.

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Community Reviews. Showing Rating details. More filters. Sort order. Feb 01, Angela Przybranowskil rated it liked it. I can't remember now why I downloaded this book to read. They also hardly ever get tired or fatigued. Hybrids can take far more trauma than any non-original vampires, werewolves, and humans, without much discomfort or injury. Stakes and arrows does not seem to kill a non-original Hybrid when they are struck in the heart, they merely become unconscious, they are able to resist the bullets created by The Brotherhood better than non-original vampires as Stefan said to Tyler, that if he was a normal vampire he would be dead.


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Enhanced Accelerated Healing Factor : Non-original Hybrids have the combined healing capabilities of both non-original vampires and werewolves, rendering them practically invincible to anything but fatal wounds that can seriously impair their healing capabilities like decapitation or heart-extraction. Hybrid's regenerative healing powers and abilities are a lot more enhanced and much more powerful than normal vampires and werewolves and will allow them to quickly heal a lot quicker from wounds and giving them total invulnerability to common allergies of silver and ultraviolet light, due to the healing powers of a Vampire and Werewolf than just that of a vampire or a werewolf as an individual supernatural creature, thus allowing Hybrids to heal from all kind of injuries, due to being both Werewolf and Vampire.

They also seem to heal much more quickly when exposed to vervain, wolfsbane, or wood. Human blood has also known to make the healing process faster.

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Hybrids even have the capacity to heal from death, given their bodies are still intact. However, this advanced healing factor is useless in cases of dismemberment. Hybrids also, on the other hand, have only a limited immunity to silver. Direct wounds by silver weapons heal instantly with no harm caused to the Hybrid, but a weapon such as a silver nitrate grenade detonated inside such a Hybrid could kill one.

Mind Compulsion : A non-original Hybrid can compel the minds of humans. They cannot, however, compel Alpha Elder Vampires, normal vampires, supernatural hunters, Witches or Werewolves.

Immortality : Like non-original vampires, and original vampires, a non-original hybrid stops aging the moment they transition. They become immune to all conventional diseases, toxins, poisons, viruses, illness, infections, and injuries. As they are technically still werewolves albeit ones that are turned into vampires, they are likely immune to werewolf venom. Telepathy : An advanced form of mind control that allows vampires to mentally communicate over a vast distance. Damon and Elijah have been shown to mentally communicate with others from a distance.

They can produce and modify dreams, bestow nightmares or lucid dreaming.

Other effects of this ability is the distortion of reality and trapped in the dreams. Emotional Control: Due to their vampire heritage, non-original Hybrids and Klaus are able to exert certain control over their own emotions, e.

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They can turn off their humanity. Enhanced Emotions: Because of their vampiric and Werewolf traits, non-original Hybrids and Klaus experience emotions more powerfully than humans and non-original Vampires. Particularly emotions such as anger, rage and aggression due to their werewolf heritage. Hybrids are more prone to violence and rage than non-original vampires. However, emotions such as love, joy, and happiness are intensified for them as well, allowing them to live life more intensely.

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This ability allows them to feel emotions at their peak regardless of their age. Most of them avoid transforming at all due to the pain it causes. They have complete awareness, but they still, however, have no control of their actions in werewolf form. They can also perform partial transformations, manifesting single features of their werewolf forms. A non-original Hybrid can stay in Werewolf form longer than a normal Werewolf. A non-original hybrid can also transform partially, displaying their werewolf eyes and teeth. Lycanthrope Enhancement: All non-original Hybrids are capable of showing their wolf-eyes and fangs while displaying their abilities, using their werewolf features to further supplement their powers and abilities.

Hybrids can grow claws from their nails and werewolf fangs from their teeth even when they are still in their human forms. A non-original hybrid's claws are sharp enough to penetrate another non-original hybrid's very durable skin. Also non-original hybrids can display both sets of vampire and werewolf fangs. Their eyes also change into those of their werewolf form, presumably granting them better eyesight.

Due to their werewolf heritage, a non-original hybrid's strength and speed are heightened further during a full moon and at its peak in their werewolf form. Werewolf Bite: Due to their werewolf heritage, non-original Hybrids and Klaus have venom which is fatal to non-original vampires and they themselves are immune to werewolf venom. Hybrid venom seem to take effect much faster than a werewolf venom.

Daytime Walking: Due to their werewolf heritage, non-original Hybrids are immune to the lethal effects that u. Immunity to Silver: Due to their werewolf heritage, magic bonded to silver doesn't affect non-original Hybrids and Klaus. Weapons made of silver might wound them, but the wound heals at super-normal rates than regular wounds.

Werewolf-Vampire Hybrids

Sire Bond: All non-original hybrids seem to be sired to the source of their creation. All hybrids turned by Petrova had a deep sense of gratitude and commitment to him causing them to obey his every command. A hybrid is capable of breaking a sire bond, if it transforms into it's werewolf form an excess of times in a row. Transforming so many times in a row causes them to no longer feel pain from transforming into a werewolf and they no longer feel a sense of gratitude, commitment or loyalty to their creator breaking the sire bond.

Lie Detection: Due to their werewolf heritage, a Hybrid is able to sense if someone is lying or not.

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Weaknesses Edit Due to their combined natures, Hybrids are unaffected by sunlight, garlic, vervain, wooden stakes, religious iconography, roses, or iconite. Decapitation: The act of dismembering or removing the head of a non-original hybrid will result in an instant death. Heart Extraction: The act of removing a hybrid's heart will result in death.